Shader Model 3.0 Gpu Driver
Kostenlos intel shader model 3.0 download herunterladen bei UpdateStar - Intel X3000 Chipset incorporates key features available in previous Intel Graphics versions like Dynamic Video Memory Technology (DVMT) as well as hardware acceleration for 3D graphics that utilize Microsoft DirectX. 9.0C and OpenGL. 4 DirectX9 based rendering. Need shader model 3.0 Almost every one of my games needs shader model 3.0. I have directx 11, and Intel Q35 Express Chipset family. If i need a new graphics card if you could reccomend me a cheap(ish) one that would be great!
Shader Model 3.0 Intel Hd Graphics Driver
Recommended Gaming Resolutions:
Shader Model 3.0 Intel Hd Graphics Drivers
It has an INTEL HD Graphics 2500; driver version 10. Installed directX version 12.0, supported directx version 11.0, shader version 5.0, opengl version 4.0, opencl version 1.2. When I try to run Farming simulator 15 it keeps giving me the error: 'Error: Could not init 3D system. Shader model 3.0 is required. Pixel Shader 3.0 (DX 9.0c) ATI Radeon X1300-X1950, nVidiaGeForce 6 et 7, Intel GMA X3000 series. Pixel Shader 4.0 (DX 10) ATI Radeon X2400-X2900, nVidia GeForce 8 et 9 and GT200, Intel GMA X3100, X3500, X4500 series. Pixel Shader 4.1 (DX 10.1) ATI Radeon HD 3000-4000 series and Nvidia GT 300, GT 220, GT 240 series. Pixel Shader 5.0 (DX 11).
- 640x480
- 1280x720
- 1366x768
- 1600x900
- 1920x1080
- 2560x1440
- 3840x2160
Its power draw is rated at 15 W maximum.
Graphics Processor
Intel Hd Graphics Shader Model 3.0
- GPU Name
- Kaby Lake GT2
- Architecture
- Generation 9.5
- Foundry
- Intel
- Process Size
- 14 nm++
- Transistors
- unknown
- Die Size
- unknown
Integrated Graphics
- Release Date
- Sep 1st, 2017
- Generation
- HD Graphics-M
(Kaby Lake Refresh)
- Production
- Active
- Bus Interface
- Ring Bus
- Reviews
- 1 in our database
Clock Speeds
- Base Clock
- 300 MHz
- Boost Clock
- 1000 MHz
- Memory Clock
- System Shared
IGP Variants
- Core i3-7020U: 1000 MHz
- Core i3-8130U: 1000 MHz
- Core i5-8250U: 1100 MHz
- Core i7-8550U: 1150 MHz
- Core i7-8650U: 1150 MHz
Memory
- Memory Size
- System Shared
- Memory Type
- System Shared
- Memory Bus
- System Shared
- Bandwidth
- System Dependent
Render Config
- Shading Units
- 192
- TMUs
- 24
- ROPs
- 3
- Execution Units
- 24
Theoretical Performance
- Pixel Rate
- 3.000 GPixel/s
- Texture Rate
- 24.00 GTexel/s
- FP16 (half) performance
- 768.0 GFLOPS (2:1)
- FP32 (float) performance
- 384.0 GFLOPS
- FP64 (double) performance
- 96.00 GFLOPS (1:4)
Board Design
Graphics Features
- DirectX
- 12 (12_1)
- OpenGL
- 4.6
- OpenCL
- 3.0
- Vulkan
- 1.2
- Shader Model
- 6.4